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Gareth Knight
knight1001


Location:
Totnes, United Kingdom

Member Since:
September 2005

Last Updated:
31 July 2008

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Challenger 2
3ds max, mental ray, Photoshop
March 2008


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This was my first real attempt to greate a next gen model with normal, specular and occlusion maps. I used Crazybump for most of the normal and occlusion maps. All of the Diffuse and Specular maps are hand painted.

Its around 25,000 tri's, with 5x1024 maps including a 1024x512 track map. all specs and normals are 512.

C+C More than welcome, please check out my portfolio for basic renders and a desertised version of the Challenger 2. This was just a quick render to get your attention.
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